AI Insights · Timothy · October 2022
Top 5 Co-op Games on iOS in Norway: Q3 2022 Performance
In Q3 2022, the top 5 co-op games on iOS in Norway showed varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights on these metrics.
During the third quarter of 2022, the top co-op games on the iOS platform in Norway exhibited diverse trends in performance, as revealed by Sensor Tower data. Here is a closer look at the key metrics for the top 5 games: Roblox, Pokémon GO, Clash of Clans, State of Survival: Zombie War, and PUBG MOBILE.
Roblox
Roblox from Roblox Corporation saw its weekly revenue peaking at around $87K in mid-July and then gradually declining to approximately $71K by the end of September. Weekly downloads fluctuated, with a high of 3.2K in mid-July and a low of 2.1K in mid-September. The game maintained a strong base of weekly active users, peaking at 120K at the end of July and ending the quarter with around 112K.
Pokémon GO
Niantic's Pokémon GO experienced a significant spike in weekly revenue, reaching about $106K in late August. However, the revenue trend showed variability, with a low of around $43K in mid-September. Weekly downloads saw a peak of 2.4K in mid-July, tapering off to 1.3K by the end of September. Active users remained relatively stable, peaking at 80K in late July and settling around 74K by the quarter's end.
Clash of Clans
Supercell's Clash of Clans witnessed a peak in weekly revenue at approximately $75K in early August. The revenue trend had notable fluctuations, with a low around $16K in late August. Downloads varied, peaking at 1.3K in mid-July and dropping to a low of 540 in mid-September. The game maintained a steady weekly active user base, ranging from 101K to 115K over the quarter.
State of Survival: Zombie War
State of Survival: Zombie War by FunPlus International AG showed moderate revenue trends, peaking at about $34K in mid-July and declining to approximately $19K by the end of September. Downloads were relatively low, with peaks at 500 in early August and a low of 154 in mid-August. Active users fluctuated, peaking at 4.4K in early August and ending the quarter with around 3.4K.
PUBG MOBILE
Tencent's PUBG MOBILE displayed a peak in weekly revenue at approximately $38K in late July, with a low point of around $12K in mid-September. Downloads showed variability, peaking at 824 in mid-July and reaching a low of 300 in late August. The game maintained a consistent base of active users, peaking at 10.3K in mid-July and ending the quarter with around 8.6K.
For more detailed insights and data, visit Sensor Tower.